It is also a roster that goes through a major shift from the classic Hastati-Principes-Triarii model to the Legionary model as a result of upgrades unlocked by technology. The Roman army is unique in that it is made up of a core of Roman troops supported by auxiliaries that differ based on where they are recruited from. Barbarian factions can reach this level far quicker than other cultures: Greeks, Eastern and Romans need over twice as much research effort to unlock. The Late phase represents the fourth tier of recruitment which typically provides a small number of elite units, some of which would otherwise only have been available as general bodyguards. It is possible to complete many campaigns without going beyond this level. This phase is quite accessible and can be reached without dedication for every faction except Rome and Carthage who have a higher research requirement and will rely on auxiliaries and mercenaries more. The fourth tier of secondary buildings unlocks here although in many cases it doesn't provide new units. The Middle phase, the third tier of primary recruitment buildings, provides the bulk of most factions units and generally rounds out the army roster. In this phase, mercenaries can provide great benefit through filling gaps or higher tier units. These will generally be lighter troops, basic missiles and some signature units like hoplites for Greeks or horse archers for Nomads. For Greek and Romans, it will also include the third tier of the secondary (auxiliary, mercenary or missiles) lines as these are available much quicker than the primary. The Early phase of the military progression includes the first two levels of primary recruitment buildings and includes the base settlement recruitment. After that the campaign became a slog fest as the East declared war on the West.Military ProgressionThe campaign will be viewed in three phases of military progression, regardless of each factions recruitment model. Unfortunately Rome didn't see this coming at all and was wiped out really fast. The struggle for Iberia and Sicily is difficult and intense, but once it is pacified you have a base of operations to build up for a Hannibal trip. The first forty turns were quite engaging. I personally liked the Carthaginian campaign to a certain point. Confederations with other Greeks and the campaign creates an epic Greek empire. After that Antigonids and Illyria are quick grabs. Some Greek cities can be rough, but Sparta and Athens have it easy because they can support each other and can only be attacked from one front. I haven't tried other Diadochi much, but their starting positions are a lot more secure so definitely recommended. I had negative income, less than two thousand troops and fresh Rhodian and Knossian armies were landing on my shores. Needless to say, I surrendered that campaign. My army was not ever fully replenished after turn three. I wiped out, two Tylis armies, two Spartan armies, three Athenian armies, and one Rhodian army. Eprius is wiped out within in ten turns leaving you very exposed. As soon as I "discovered" Rhodos and Knossos they declared war for no reason. My last campaign had me at war with Tylis, Sparta, Athens, Rhodos, and Knossos. Diadochi are a bit easier though, coz as the Greek factions, you'll need to really plan or get booted by others.Well the bigger Diadochi are a bit easier, Antigonidai have it rough. If not Romans, then the Greek or Diadochi. If you want to torture yourself, play on of them on hard or above ^^ No trades mean less money and no diplomacy running. Also giving them 5000 doenst seem to change their mind, which increases the difficulty even more. Also both have another problem in common, literally no one wants to trade with you. This is especially the case of the Odrysian. I have wars with folks who are not even close to me lol. Also the diplomatic status of players seem have to changed, if you are minor faction and have negativ with anyone it basically almost means an war. The recruitment system for cultures makes it extremly difficult to get units for Tylis, unless you want to spend 120 for each unit, each turn. Tylis and Odrysian got one of the hardest starting points for me. However, Tylis, Getae and Odrysian are really hard. Made some wars with my blood buddys and i got a conforderation after 2 turns which both of them. Currently i try to get run with the pirates and raiders.
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